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Demos are usually not time-limited (like Trial software) but the functionality is limited. In some cases, all the functionality is disabled until the license is purchased. Demoĭemo programs have a limited functionality for free, but charge for an advanced set of features or for the removal of advertisements from the program's interfaces. In some cases, ads may be show to the users. Basically, a product is offered Free to Play (Freemium) and the user can decide if he wants to pay the money (Premium) for additional features, services, virtual or physical goods that expand the functionality of the game. This license is commonly used for video games and it allows users to download and play the game for free. There are many different open source licenses but they all must comply with the Open Source Definition - in brief: the software can be freely used, modified and shared. Programs released under this license can be used at no cost for both personal and commercial purposes. Open Source software is software with source code that anyone can inspect, modify or enhance. Freeware products can be used free of charge for both personal and professional (commercial use). button colors when using the scene list grid modeįreeware programs can be downloaded used free of charge and without any time limitations. an issue with properties never being updated in some scenarios an issue where sources could become permanently invisible until transform is reset an issue where selecting no audio tracks for streaming or recording could cause the output to fail to start the missing files dialog disappearing behind the main window on macOS a reference leak with virtual camera when using source output mode an issue that sometimes caused the "Source Cleanup Error" to show when switching scene collections the keyframe interval calculation for the VideoToolbox encoder a crash when closing OBS while a background thread had not completed a crash when receiving multiple SIGINT signals a crash on opening settings when a non-existent service was selected a crash when double-clicking non-multiview projectors a possible crash when interrupting stingers We will continue to work with NVIDIA to determine the root cause of these issues and revisit this change at a later date This fixes OBS freezing and driver crashes that some users experienced when using NVIDIA Audio Effects filters Adjusted GPU priority level when Hardware-Accelerated GPU Scheduling (HAGS) is enabled in Windows settings:
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